Archive for January, 2007

XBox360, PlayStation and SecondLife

Wednesday, January 24th, 2007

Over LCA I had a great idea - I want to see if I can get an XBox 360 or a PlayStation so I could port SecondLife to something other than a standard PC?

The XBox Registered Developers program currently excludes me from doing this as the program is only open to existing game developers or start ups who have employees with known names of the industry.

There is also a fat NDA involved so your not allowed to speak about the specifics of API’s etc
Anyway I can get around this? How can I publish this game in an open way? Is the PlayStation developers program more inclusive to what I’m intending todo? What is the cost in getting the development platform for either systems?
To those who were asking in the comments of one of my previous posts - I’m currently working on some build scripts to make building SecondLife on Linux a lot easier, especially for those who are building on architectures not x86 or PowerPC.

Stay tuned!

LCA2007: Any Postgresql guys around?

Thursday, January 18th, 2007

I work for a large .NET/MSSQL house here in Sydney and we need to easily move to an open dbms system. If anyone from Postgres is around could they comment on this blog and organize a quick discussion with me? I really need your brains guys!

Woo-hoo! My SecondLife patches have been committed! Linux/PowerPC build available!

Thursday, January 18th, 2007

So as I have blogged previously, i’ve been hacking on SecondLife to get non-x86/64 platforms supported on Linux.

I got in contact with the guys from OpenSecondLife and with some discussion and testing, got my changes committed into head SVN. Yay!

If your interested in the PowerPC binaries for Linux you can get them here.

OpenSecondLife is facing a few issues though - the OpenJPEG library that is used for JPEG2000 encoding/decoding in the source code we obtained from Linden Labs (ala creators of SecondLife) is really, really slow - official secondlife builds use a closed source blob with restrictions on distribution.

If your a crazy C programmer or a company that could give us a better library, come online to irc.efnet.org #opensl-dev - we need your love.

Adopt a Windows Vista box today!

Thursday, January 18th, 2007

Do your part, adopt a Windows Vista box today!

Porting SecondLife to Linux/PowerPC

Friday, January 12th, 2007

A few days ago Linden Labs released the client Software of Second Life under the GPL 2. Previously, Linux PowerPC users lucked out as binaries were not available for Linux users on platforms that were not x86.

Until now :)

Here is a short screenshot of what i’ve done - only one part of the source code broke while building (and looking at how they did it for Darwin/PPC fixed it, no brainer). Ill publish my bzr tree and pre-built binaries for testing once I get a decent release build :)

What?

Tuesday, January 2nd, 2007